[ Source Code ] Base Address & Offset Pointer PBGI 14 Desember 2016

Offset Pointer PointBlank Garena Indonesia 14 Desember 2016. Mungkin Offset Pointer ini sangat berguna buat kalian para maker PBGI Instan :3 langsung saja comot offsetnya :D


//BasePointer//

BasePointer.NeoBaseWeapon                              =0xD972F4;

BasePointer.NeoBasePlayer                              =0x9972F4;

BasePointer.NeoBasePlayer2                             =0xD972F4;

BasePointer.NeoBaseHealth                              =0x9972C0;

BasePointer.NeoBaseHealth2                             =0xD972C0;

BasePointer.NeoBaseAmmo                                =0x9972BC;

BasePointer.NeoBaseAmmo2                               =0xD972BC;

BasePointer.NeoBaseWinMode                             =0x996B60;

BasePointer.NeoBaseWinMode2                            =0xD96B60;

BasePointer.NeoBaseIdle                                =0x9972EC;

BasePointer.NeoBaseIdle2                               =0xD972EC;

BasePointer.NeoBaseMove                                =0x9972CC;

BasePointer.NeoBaseMove2                               =0xD972CC;

BasePointer.NeoBaseFrame                               =0x9972B0;

BasePointer.NeoBaseFrame2                              =0xD972B0;

BasePointer.NeoBaseStatus                              =0x997D88;

BasePointer.NeoBaseStatus2                             =0xD97D88;

//g_pGameContext//

i3Pointer.NeoPTRgetCharaWeaponSet                      =0x572130;

i3Pointer.NeoPTRgetInfo_Chara                          =0x54DFC0;

i3Pointer.NeoPTRgetNetCharaInfo                        =0x288A4;

i3Pointer.NeoPTRgCharaWeapon                           =0x289D8;

i3Pointer.NeoPTRgCharaSeccondary                       =0x289DC;

i3Pointer.NeoPTRgCharaKnife                            =0x289E0;

i3Pointer.NeoPTRgCharaGranad                           =0x289E4;

i3Pointer.NeoPTRgCharaSmoke                            =0x289E8;

i3Pointer.NeoPTRgCharaFreeRebels                       =0x289FC;

i3Pointer.NeoPTRgCharaCT_Force                         =0x28A00;

i3Pointer.NeoPTRgCharaHeadger                          =0x28A04;

i3Pointer.NeoPTRgCharaBerret                           =0x28A08;

i3Pointer.NeoPTRgCharaDino                             =0x28A0C;

i3Pointer.NeoPTRgCharaSize                             =0x158;

i3Pointer.NeoPTRgCharaMaxSize                          =0x13;

i3Pointer.NeoPTRsetMySlotIdx                           =0x2A254;

i3Pointer.NeoPTRgetGameInfo_Chara                      =0x28364;

i3Pointer.NeoPTRgetGameInfo_CharaX                     =0x283C8;

i3Pointer.NeoPTRUserDeath                              =0x2CDAC;

i3Pointer.NeoPTRgetNickForSlot                         =0x29E34;

i3Pointer.NeoPTRgetNickForSlotSize                     =0x21;

i3Pointer.NeoPTRgetNickForSlotMaxSize                  =0x10;

i3Pointer.NeoPTRGetPing                                =0x46C0C;

i3Pointer.NeoPTRm_pMissionManager                      =0x46D28;

i3Pointer.NeoPTRgetInstallArea                         =0x230;

i3Pointer.NeoPTRgetSlotInfo                            =0x285F0;

i3Pointer.NeoPTRgetRankInfo                            =0x285F1;

//g_pCharaManager//

i3Pointer.NeoPTRm_idxBone                              =0x150;

i3Pointer.NeoPTRgetCharaByNetIdx                       =0x14;

i3Pointer.NeoPTRAddCharaDeath                          =0x260;

i3Pointer.NeoPTRAddCharaHealth                         =0x264;

i3Pointer.NeoPTRUITexIndex                             =0x3324;

//g_pPlayer//

i3Pointer.NeoPTRWeaponSlotPrimary                      =0x83;

i3Pointer.NeoPTRWeaponSlotSeccondary                   =0x87;

i3Pointer.NeoPTRWeaponSlotMelee                        =0x8B;

i3Pointer.NeoPTRWeaponSlotGranade                      =0x8F;

i3Pointer.NeoPTRWeaponSlotSmoke                        =0x93;

i3Pointer.NeoPTRAmmoA                                  =0x304;

i3Pointer.NeoPTRAmmoB                                  =0xA534;

i3Pointer.NeoPTRAmmoC                                  =0xA530;

i3Pointer.NeoPTRProtectA                               =0xA538;

i3Pointer.NeoPTRProtectNew1                            =0xA528;

i3Pointer.NeoPTRProtectB                               =0xA540;

i3Pointer.NeoPTRProtectNew2                            =0xA544;

i3Pointer.NeoPTRProtectC                               =0xA554;

i3Pointer.NeoPTRProtectD                               =0xA598;

i3Pointer.NeoPTRGhostExit                              =0xDC;

i3Pointer.NeoPTRSpawnRespawn                           =0xE8;

i3Pointer.NeoPTRFireEndAnim                            =0x654;

i3Pointer.NeoPTRFireEndAnim2                           =0x658;

//i3Adrees//

i3Address.NeoBugger                                    =0xC062FF;

i3Address.NeoInvicibleKill                             =0x7662F4;

i3Address.NeoWallShot                                  =0x607F46;

i3Address.NeoQuickChange                               =0x62585A;

i3Address.NeoSuicide                                   =0x78BEB0;

i3Address.NeoNoRecoil1                                 =0x614B43;

i3Address.NeoNoRecoil2                                 =0x614C03;

i3Address.NeoNoRecoil3                                 =0x5CE923;

i3Address.NeogetMaxBullet                              =0x615B4C;

i3Address.NeoNoReload                                  =0x610310;

i3Address.RETNeoNoReload                               =0x610316;

i3Address.NeoSetKiller                                 =0x625B93;

i3Address.NeoRespawnChara                              =0x5724C0;

i3Address.NeoRangeWeapon                               =0x614EC7;

i3Address.RETNeoRangeWeapon                            =0x614ECC;

i3Address.NeoCmd_Install                               =0x78A2C0;

i3Address.NeoCmd_Uninstall                             =0x586250;

i3Address.NeoCmd_UnBaseStage                           =0x4DE9B0;

i3Address.NeogetCurrent                                =0x4C6213;

i3Address.FindSTRHACKERID                              =0x825131;

i3Address.FindSTRHACKERMSG                             =0x4C637B;

i3Address.NeoWallBug                                   =(DWORD)ModuleNX+0x16510;

//i3CallSystem//

i3Address.NeoSetEvent                                  =0x595A30;

i3Address.NeoCamPosition                               =0x814970;

i3Address.NeoGemeEvent                                 =0x9F90A0;

i3Address.NeoDoLineCollision                           =0x60E100;

//i3GfxDx.dll//

i3Pointer.NeoPTRGetViewMatrix                          =0x20;

i3Pointer.NeoPTRGetProjectMatrix                       =0x60;

i3Pointer.NeoPTRGetWorldMatrix                         =0x12C0;

i3Pointer.NeoPTRGetWorldViewMatrix                     =0x80;

i3Pointer.NeoPTRGetRenderDataContext                   =0x9A0;

i3Pointer.NeoPTRDevR                                   =0x53A8;

//i3InputDx.dll//

i3Address.NeoGetDeltaX                                 =0xDC6B3C;

i3Address.NeoGetDeltaY                                 =0xDC6B40;

i3Address.NeoGetButtonState                            =0xDC6B68;

i3Address.NeoGetSTRDeltaX                              =(DWORD)ModuleIP+0xA3230;

i3Address.NeoGetSTRDeltaY                              =(DWORD)ModuleIP+0xA3250;

i3Address.NeoGetSTRButtonState                         =(DWORD)ModuleIP+0xA3290;

i3Asm.NeoAsmAimDeltaX                                  =0xC037A700;

i3Asm.NeoAsmAimDeltaY                                  =0xC037A700;

i3Asm.NeoAsmGetBState                                  =0xC037A700;

//i3SceneDx.dll//

i3Address.NeoSetEnd                                    =0xDC6CAC;

i3Address.NeoGetSTRSetEnd                              =(DWORD)ModuleSC+0xAB1D0;

//Message//

i3Address.NeoPutStringBuffer                           =0x4D75E0;

i3Address.NeoAnnounceMessage                           =0x521B20;

i3Address.NeoMsgBox                                    =0x521AB0;

//Class/Struct//

i3Address.NeogetCharaByNetIdx                          =0x4C8550;

i3Address.Neogetm_pWeaponContext                       =0x4C851B;

i3Address.Neogetm_pCameraContext                       =0x55B700;

i3Address.NeogetBoneContext                            =0x511DC0;

i3Address.NeogetArrayBones                             =0x54B200;

i3Address.Neogetm_pCollisionContext                    =0x5478E0;

i3Address.NeoUpdateNickOnTarget                        =0x55AF4A;

i3Address.NeogetCurHP                                  =0x55B830;

i3Address.NeogetCurHP_Real                             =0x5888E0;

*Dilarang memperjual belikan Address & Offset Pointer nya!
*Bila ingin share sertakan sumber Markus X-Files :)
 

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