[ Source Code ] Base Address & Offset Pointer PBGI 10 Januari 2017

Offset Pointer PointBlank Garena Indonesia Last Scan 10 Januari 2017. Mungkin Offset Pointer ini sangat berguna buat kalian para maker PBGI Instan :3 langsung saja comot offsetnya :D


//BasePointer//
BasePointer.NeoBaseWeapon                              =0xD802F4;
BasePointer.NeoBasePlayer                              =0x9802F4;
BasePointer.NeoBasePlayer2                             =0xD802F4;
BasePointer.NeoBaseHealth                              =0x9802C0;
BasePointer.NeoBaseHealth2                             =0xD802C0;
BasePointer.NeoBaseAmmo                                =0x9802BC;
BasePointer.NeoBaseAmmo2                               =0xD802BC;
BasePointer.NeoBaseWinMode                             =0x97FB60;
BasePointer.NeoBaseWinMode2                            =0xD7FB60;
BasePointer.NeoBaseIdle                                =0x9802EC;
BasePointer.NeoBaseIdle2                               =0xD802EC;
BasePointer.NeoBaseMove                                =0x9802CC;
BasePointer.NeoBaseMove2                               =0xD802CC;
BasePointer.NeoBaseFrame                               =0x9802B0;
BasePointer.NeoBaseFrame2                              =0xD802B0;
BasePointer.NeoBaseStatus                              =0x980D88;
BasePointer.NeoBaseStatus2                             =0xD80D88;
//g_pGameContext//
i3Pointer.NeoPTRgetCharaWeaponSet                      =0x572280;
i3Pointer.NeoPTRgetInfo_Chara                          =0x54E0E0;
i3Pointer.NeoPTRgetNetCharaInfo                        =0x288A4;
i3Pointer.NeoPTRgCharaWeapon                           =0x289D8;
i3Pointer.NeoPTRgCharaSeccondary                       =0x289DC;
i3Pointer.NeoPTRgCharaKnife                            =0x289E0;
i3Pointer.NeoPTRgCharaGranad                           =0x289E4;
i3Pointer.NeoPTRgCharaSmoke                            =0x289E8;
i3Pointer.NeoPTRgCharaFreeRebels                       =0x289FC;
i3Pointer.NeoPTRgCharaCT_Force                         =0x28A00;
i3Pointer.NeoPTRgCharaHeadger                          =0x28A04;
i3Pointer.NeoPTRgCharaBerret                           =0x28A08;
i3Pointer.NeoPTRgCharaDino                             =0x28A0C;
i3Pointer.NeoPTRgCharaSize                             =0x158;
i3Pointer.NeoPTRgCharaMaxSize                          =0x13;
i3Pointer.NeoPTRsetMySlotIdx                           =0x2A254;
i3Pointer.NeoPTRgetGameInfo_Chara                      =0x28364;
i3Pointer.NeoPTRgetGameInfo_CharaX                     =0x283C8;
i3Pointer.NeoPTRUserDeath                              =0x2CDAC;
i3Pointer.NeoPTRgetNickForSlot                         =0x29E34;
i3Pointer.NeoPTRgetNickForSlotSize                     =0x21;
i3Pointer.NeoPTRgetNickForSlotMaxSize                  =0x10;
i3Pointer.NeoPTRGetPing                                =0x46C0C;
i3Pointer.NeoPTRm_pMissionManager                      =0x46D28;
i3Pointer.NeoPTRgetInstallArea                         =0x230;
i3Pointer.NeoPTRgetSlotInfo                            =0x285F0;
i3Pointer.NeoPTRgetRankInfo                            =0x285F1;
//g_pCharaManager//
i3Pointer.NeoPTRm_idxBone                              =0x150;
i3Pointer.NeoPTRgetCharaByNetIdx                       =0x14;
i3Pointer.NeoPTRAddCharaDeath                          =0x260;
i3Pointer.NeoPTRAddCharaHealth                         =0x264;
i3Pointer.NeoPTRUITexIndex                             =0x3324;
//g_pPlayer//
i3Pointer.NeoPTRWeaponSlotPrimary                      =0x83;
i3Pointer.NeoPTRWeaponSlotSeccondary                   =0x87;
i3Pointer.NeoPTRWeaponSlotMelee                        =0x8B;
i3Pointer.NeoPTRWeaponSlotGranade                      =0x8F;
i3Pointer.NeoPTRWeaponSlotSmoke                        =0x93;
i3Pointer.NeoPTRAmmoA                                  =0x304;
i3Pointer.NeoPTRAmmoB                                  =0xA534;
i3Pointer.NeoPTRAmmoC                                  =0xA530;
i3Pointer.NeoPTRProtectA                               =0xA538;
i3Pointer.NeoPTRProtectNew1                            =0xA528;
i3Pointer.NeoPTRProtectB                               =0xA540;
i3Pointer.NeoPTRProtectNew2                            =0xA544;
i3Pointer.NeoPTRProtectC                               =0xA554;
i3Pointer.NeoPTRProtectD                               =0xA598;
i3Pointer.NeoPTRGhostExit                              =0xDC;
i3Pointer.NeoPTRSpawnRespawn                           =0xE8;
i3Pointer.NeoPTRFireEndAnim                            =0x654;
i3Pointer.NeoPTRFireEndAnim2                           =0x658;
//i3Adrees//
i3Address.NeoBugger                                    =0xBF9067;
i3Address.NeoInvicibleKill                             =0x762678;
i3Address.NeoWallShot                                  =0x608196;
i3Address.NeoQuickChange                               =0x625B3A;
i3Address.NeoSuicide                                   =0x78C650;
i3Address.NeoNoRecoil1                                 =0x614E23;
i3Address.NeoNoRecoil2                                 =0x614EE3;
i3Address.NeoNoRecoil3                                 =0x5CEA73;
i3Address.NeogetMaxBullet                              =0x615E2C;
i3Address.NeoNoReload                                  =0x610550;
i3Address.RETNeoNoReload                               =0x610556;
i3Address.NeoSetKiller                                 =0x625E55;
i3Address.NeoRespawnChara                              =0x572610;
i3Address.NeoRangeWeapon                               =0x6151A7;
i3Address.RETNeoRangeWeapon                            =0x6151AC;
i3Address.NeoCmd_Install                               =0x78AA60;
i3Address.NeoCmd_Uninstall                             =0x5863A0;
i3Address.NeoCmd_UnBaseStage                           =0x4DE9D0;
i3Address.NeogetCurrent                                =0x4C6213;
i3Address.FindSTRHACKERID                              =0x825CA1;
i3Address.FindSTRHACKERMSG                             =0x4C637B;
i3Address.NeoWallBug                                   =(DWORD)ModuleNX+0x16510;
//i3CallSystem//
i3Address.NeoSetEvent                                  =0x595B80;
i3Address.NeoCamPosition                               =0x8154E0;
i3Address.NeoGemeEvent                                 =0x9F9D80;
i3Address.NeoDoLineCollision                           =0x60E340;
//i3GfxDx.dll//
i3Pointer.NeoPTRGetViewMatrix                          =0x20;
i3Pointer.NeoPTRGetProjectMatrix                       =0x60;
i3Pointer.NeoPTRGetWorldMatrix                         =0x12C0;
i3Pointer.NeoPTRGetWorldViewMatrix                     =0x80;
i3Pointer.NeoPTRGetRenderDataContext                   =0x9A0;
i3Pointer.NeoPTRDevR                                   =0x53A8;
//i3InputDx.dll//
i3Address.NeoGetDeltaX                                 =0xDAFB20;
i3Address.NeoGetDeltaY                                 =0xDAFB1C;
i3Address.NeoGetButtonState                            =0xDAFAF4;
i3Address.NeoGetSTRDeltaX                              =(DWORD)ModuleIP+0xA3230;
i3Address.NeoGetSTRDeltaY                              =(DWORD)ModuleIP+0xA3250;
i3Address.NeoGetSTRButtonState                         =(DWORD)ModuleIP+0xA3290;
i3Asm.NeoAsmAimDeltaX                                  =0xC037A700;
i3Asm.NeoAsmAimDeltaY                                  =0xC037A700;
i3Asm.NeoAsmGetBState                                  =0xC037A700;
//i3SceneDx.dll//
i3Address.NeoSetEnd                                    =0xDAFC70;
i3Address.NeoGetSTRSetEnd                              =(DWORD)ModuleSC+0xAB1D0;
//Message//
i3Address.NeoPutStringBuffer                           =0x4D75E0;
i3Address.NeoAnnounceMessage                           =0x521B40;
i3Address.NeoMsgBox                                    =0x521AD0;
//Class/Struct//
i3Address.NeogetCharaByNetIdx                          =0x4C8550;
i3Address.Neogetm_pWeaponContext                       =0x4C851B;
i3Address.Neogetm_pCameraContext                       =0x55B820;
i3Address.NeogetBoneContext                            =0x511F10;
i3Address.NeogetArrayBones                             =0x54BC20;
i3Address.Neogetm_pCollisionContext                    =0x5479EC;
i3Address.NeoUpdateNickOnTarget                        =0x55B96A;
i3Address.NeogetCurHP                                  =0x55B950;
i3Address.NeogetCurHP_Real                             =0x588A30;

*Dilarang memperjual belikan Address & Offset Pointer nya!
*Bila ingin share sertakan sumber Markus X-Files :)
 
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